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:: ARCHIVE
> EVENTS
2002
Experimenta Prototype
5 21 September 2002
BlackBox, Victorian Arts Centre, 100 St Kilda Road,
Melbourne
Opening Night: 5 September, 7.30pm until late.
All welcome
Opening Hours: Mon-Fri: 12 to 7pm, Sat-Sun: 10am-6pm
part of the Interact 2002 Asia Pacific Multimedia
Festival
Experimentas major 2002 exhibition features
new media installations and digital projects that explore the possibilities
of invention.
Imagine if a comic book changed each time your read
it, or if your voice could actually shatter glass. With new work from
Australian and international artists, Prototype reimagines the way we
live, think, and interact with our world.
Come to the BlackBox on Saturdays to hear participating
artists discussing their work.
Sat 7 September and 14 September, 1 3pm
Featuring new media installations and digital projects
by Australian and international artists:
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Op Shop, Stephen Barrass, Australia, 1999-2002
Cluttered from floor to ceiling with bric-a-brac,
in this 3D virtual environment you can shatter objects by singing.
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Mimetic Starfish, Richard Brown, UK, 2000
A digital artificial life projection that looks
and behaves like a real starfish, reacting to your stroke by quivering,
contracting and changing colour.
See footage of this extraordinary work at www.mimetics.com
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Untitled Drawing in Space, Jane Crappsley,
Australia, 2001-2002
The three-dimensional sculptural installation
is visible for a passing moment as white laser passes through a
terrain of silicone fibres.
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Talk Nice , Elizabeth Vander Zaag, Canada,
1999-2000
Sweet talk these two virtual teenage girls into
giving you an invite to their party.
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Tonal Field Navigator, Chris Henschke,
Australia, 2002
An experimental scientific device that allows
you to navigate a three-dimensional imagined landscape through
infra-red sensors and a holographic interface.
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Pet Sounds, Isobel Knowles and Haima Marriott,
Australia, 2002
By squeezing these electronically altered fluffy
toys mutated synthetic animal sounds emerge from their intricate
circuitry.
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Chicken in a Box, Chris Mether, Australia,
2002
This moulded toy chicken and its perspex chamber
are alternatively filled and emptied of, animating the vacuous
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Burnout 2001 Part II The Game,
Ben Morieson, Australia, 2002
Simultaneously exhibited at Timezone and BlackBox,
this arcade-style game burns rubber in the name of art. Create
drawings on the road with your digital tyres and then print out
the results.
Play a prototype for the game at www.burnout2001.com/game.htm
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Sound Mapping, Iain Mott, Marc Raszewski
and Jim Sosnin, Australia, 2000
Take a stroll through the street wheeling a mobile
suitcase to create sound compositions relative to the immediate
surroundings.
Find out more about Sound Mapping at www.reverberant.com
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Flesh Antenna, Bruce Mowson, Australia,
2002
An installation of thirty-six hanging plastic
radios each tuned to a different frequency, like the noisy flesh-pink
offspring of a big black ghetto blaster.
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Testimony: A Story Machine, Simon Norton,
Australia, 2001
In this interactive comic strip, you determine
the story as you click, causing images to be replaced, characters
to animate and dialogue to change endlessly.
Check it out at www.myballoonhead.com
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Over Written, Under Written, Martin Walch,
Australia, 2002
This animated mapping of the landscape of Mt
Lyell on Tasmanias West Coast is viewed through red/blue
stereoscopic glasses as a three dimensional space.
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Rearming the Spineless Opuntia, Amy Youngs,
US,
A sculptural machine designed to protect the
human-engineered spineless cactus, responding to your threatening
presence with ultra-sonic sensors that close its steely suit of
armour.
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Take your pick of new video and animation works from
the DVD jukebox:
You are Here, Bull.Miletic, US, 2001
In the spectacular landscape of Death Valleys Racetrack,
heavy rocks inexplicably move as a radio-controlled robotic moon-buggy surveys
the dry and desolate lake bed.
S-Crash, Lindsay Cox and Victor Holder, Australia,
2001
Let the battles commence in this split-screen comic scenario between an ambitious
DJ and his irritable neighbour.
9 to 5 City Shunt, Michael Eyre, Australia,
2002
Exaggerating the drudgery of the urban environment, this animation is at the
same time familiar and strange.
Beauty Kit, Pleix, France, 2002
A series of four seductive and shocking advertisements predict a terrifying
future where plastic surgery kits for young girls are the norm.
Check it out at www.pleix.net
Plaid: Itsu, Pleix, France, 2002
A crazy corporate scenario that is a parable about consumer society and its
out-of-control obsessions with sex and the bottom line.
Check it out at www.pleix.net
See Saw, David MacDowell, Australia, 2002
An animated allusion to the sense of loss of ones bearings in the world,
or loss of the ability to interpret those bearings.
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Experimenta
Prototype Exhibition Catalogue
- 36 pages (12 pages full colour) ISBN 0 9581
1597
- $10 plus postage and handling
- Limited stock remains
To purchase a copy, email experimenta@experimenta.org |
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New
Visions Forum
Thursday 12 September 2002
1pm 5.30pm, to be followed by an informal
drinks function
Venue: Federation Hall, Victorian College of the
Arts, Grant St, Southbank
Free
Bookings are essential email experimenta@experimenta.org
Collaborations between artists and industry, in sometimes
the most unlikely of contexts, have uncovered new possibilities that
neither could have dreamed up on their own. In a half-day theatre style
presentation, the New Visions Forum considers collaborations in
fields as diverse as computer games development, mining, robotics, optics
and virtual reality to conceive models for future partnerships.
New Visions Forum imagines a future where artists
are acknowledged as an essential ingredient for good business. The models
will give both artists and industry a tool-kit for setting-up successful
and mutually beneficial collaborations, and by launching the exciting
New Visions Commissions, Experimenta will set the wheels in motion for
new production models. The forum will be followed by a drinks function
that will facilitate an informal networking opportunity for participants
and business representatives.
Speakers include:
Terry Cutler, ICT and Innovation Consultant
Stephen Barrass Ph.D, Artist and Senior Researcher, CSIRO
Richard Brown, Artist and collaborator with Intel Corporation
Oron Catts and Ionat Zurr, Symbiotica, Artists/Biologists
Jonathan Duckworth and Lawrence Harvey, Metraform, Virtual Reality
Artists and Researchers
Mike Holland, Creative Director, Act 3 Animation House
Hugo Leschen, National Cultural Liaison Manager, Australian Business
Arts Foundation
Jock McQueenie, Consultant/Broker, Arts, Industry and Community
Concepts
Nicholas Tomnay, Film Director and collaborator with Digital Pictures
Martin Walch, Artist-in-Residence, Copper Mines of Australia
Prototype and New Visions are a part of the Interact
2002 Asia Pacific Multimedia Festival, being held from 02 to 15
September 2002. With the theme, "Technology Across Boundaries",
the Festival delivers two weeks of world-class, business events, government
events, education programs and new technology art events. Find out more
about the Interact 2002 Festival at www.interact2002.com.au
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Experimenta
and Melbourne International Film Festival present
Shoot Shoot Shoot
British Avant-Garde Film 1966-1976
July 24 July 28,
gammaSPACE, Leve1 1, 141 Flinders Lane, Melbourne and Greater Union, 131 Russell
St, Melbourne.
Shoot Shoot Shoot is a retrospective of the
ground-breaking achievements in underground film pioneered
by the London Film-Makers Cooperative.
Gallery Program
Two programs of extraordinary multi-screen films and expanded cinema events
are the predessors to contemporary video installation.
Double Screen Films
Widening the visual field increased the opportunity for both spectacle and
contemplation. With two 16mm projectors side-by-side, time could be frozen
or fractured in a more complex way by playing one image against another and
creating a magical space between them. Each screening became a unique event,
accentuating the temporality of the cinematic experience.
- William Raban & Chris Welsby, River Yar, 1971-72,
colour, sound, 35m
- Sally Potter, Play, 1971, b/w & colour, silent,
7m
- David Parsons, Mechanical Ballet, 1975, b/w, silent,
10m
- Chris Welsby, Wind Vane, 1972, colour, sound, 8m
- David Crosswaite, Choke, 1971, b/w & colour,
sound, 5m
- Malcolm Le Grice, Castle Two, 1968, b/w, sound,
32m.
Expanded Cinema
British filmmakers led a drive beyond the screen and the theatre, and their
innovations in expanded cinema inevitably took the work into galleries.
After questioning the role of the spectator, they began to examine the
light beam, its volume and presence in the room.
- Malcolm Le Grice, Castle One, 1966, b/w, sound,
20m
- William Raban, Take Measure, 1973, colour, silent
- William Raban, Diagonal, 1973, colour, sound, 6m
- Gill Eatherley, Hand Grenade, 1971, colour, sound,
8m
- Lis Rhodes, Light Music, 1975-77, b/w, sound, 20m
- Anthony McCall, Line Describing A Cone, 1973, b/w,
silent, 30m.
David Larcher, Mares Tale
An extended personal odyssey which, through an accumulation of visual information,
builds into a treatise on the experience of seeing. Its loose, indefinable structure
explores new possibilities for perception and narrative.
- David Larcher, Mare's Tail, 1969, colour, sound,
143m
Screenings
From underground cult classics to unknown rare gems,
these five film programs have just screened at Tate Modern, London, and
form a major retrospective of British experimental film from the sixties
and seventies.
London Underground
As equipment became available for little cost, avant-garde film flourished
in mid-60s counter-culture. Early screenings at Better Books and the Arts
Lab provided a vital focus for a new movement that infused Swinging London
with a new subversive edge.
- Anthony Balch, Towers Open Fire, 1963, b/w, sound,
16m
- Jonathan Langran, Gloucester Road Groove, 1968,
b/w, silent, 2m
- Jeff Keen, Marvo Movie, 1967, colour, sound, 5m
- John Latham, Speak, 1962, colour, sound, 11m
- Stephen Dwoskin, Dirty, 1965-67, b/w, sound, 10m
- Stuart Pound, Clocktime Trailer, 1972, colour,
sound, 7m
- Simon Hartog, Soul In A White Room, 1968, colour,
sound, 3.5m
- Peter Gidal, Hall, 1968-69, b/w, sound, 10m
- Malcolm Le Grice, Reign Of The Vampire, 1970, b/w,
sound, 11m
Structural/Materialist
The enquiry into the material of film as film itself was an essential characteristic
of the Co-op's output. These non- and anti- narrative concerns were fundamentally
argued by the group's principal practising theorists Malcolm Le Grice and
Peter Gidal.
- Roger Hammond, Window Box, 1971, b/w, silent, 3m
(18fps)
- Mike Leggett, Shepherd's Bush, 1971, b/w, sound,
15m
- David Crosswaite, Film No. 1, 1971, colour, sound,
10m
- Mike Dunford, Tautology, 1973, b/w, silent, 5m
- Peter Gidal, Key, 1968, colour, sound, 10m
- John Du Cane, Zoom Lapse, 1975, colour, silent,
15m
- Malcolm Le Grice, Little Dog For Roger, 1967, b/w,
sound, 13m
- Gill Eatherley, Deck, 1971, colour, sound, 13m.
Intervention and Processing
The workshop was an integral part of the LFMC and provided almost unlimited
access to hands-on printing and processing. Within this supportive environment,
artists were free to experiment with technique and engage directly with
the filmstrips in an artisan manner.
- Annabel Nicolson, Slides, 1970, colour, silent,
12m (18fps)
- Fred Drummond, Shower Proof, 1968, b/w, silent,
10m (18fps)
- Guy Sherwin, At The Academy, 1974, b/w, sound,
5m
- David Crosswaite, The Man With The Movie Camera,
1973, b/w, silent, 8m
- Mike Dunford, Silver Surfer, 1972, b/w, sound,
15m
- Jenny Okun, Still Life, 1976, colour, silent, 6m
- Lis Rhodes, Dresden Dynamo, 1971, colour, sound,
5m
- Chris Garratt, Versailles I & II, 1976, b/w,
sound, 11m
- Roger Hewins, Windowframe, 1976, colour, sound,
6m.
Diversifications
From personal montage through to exploration of the cinematic process, the
work was sensuous and playful. As a creative group, the Coop covered vital
aesthetic ground and resisted categorisation.
- Annabel Nicolson, Shapes, 1970, colour, silent,
7m (18fps)
- Marilyn Halford, Footsteps, 1974, b/w, sound, 6m
- Malcolm Le Grice, Talla, 1968, b/w, silent, 20m,
- Jeff Keen, White Lite, 1968, b/w, silent, 2.5m
- Anne Rees-Mogg, Muybridge Film, 1975, b/w, silent,
5m
- Stephen Dwoskin, Moment, 1968, colour, sound, 12m
- Chris Welsby, Windmill II, 1973, colour, sound,
10m
- John Smith, The Girl Chewing Gum, 1976, b/w, sound,
12m
- Ian Kerr, Persisting , 1975, colour, sound, 10m
Location: Duration
Film is a unique tool for the investigation of time and space. The subjective
time of the photographed image may be measured against the objective time
of projection through the use of time-lapse, editing and duration.
- John Smith, Leading Light, 1975, colour, sound,
11m
- Peter Gidal, Focus, 1971, b/w, sound, 7m
- Ian Breakwell & Mike Leggett, Sheet, 1970,
b/w, sound, 21m
- Malcolm Le Grice, Whitchurch Down (Duration), 1972,
colour, sound, 8m
- Chris Welsby, Forest Bay II, 1973, colour, silent,
5m
- William Raban, Broadwalk, 1972, colour, sound,
12m
- David Hall, Phased Time 2, 1974, colour, sound,
15m
Forum
Mark Webber, curator of Shoot Shoot Shoot and guitarist
from pop group Pulp, was joined by a panel to re-examine the emergence
of the underground movement, its international significance, and the
relations between avant-garde film and mainstream cinema.
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Experimenta
and St Kilda Film Festival present
Fusion
Wednesday 29th May - Friday 31st May 2002
The Palace, Lower Esplanade, St Kilda
Programs at 7.00pm and 9.15pm each evening
Fusion reveals the future of experimental film
and interactive media with a range of innovative performances and artists'
presentations.
As part of the St Kilda Film Festival, Fusion features
two new media performance programs showcasing extraordinary work from
Australian and international artists, as well as two programs of stimulating
artists' presentations in which digital artists will present their groundbreaking
work on the big screen.
Performance Programs
Time Lapsed, Dylan Volkhardt and Tony Yap
Time Lapsed is a new media performance work that experiments with narrative
structures. Rooted in the Japanese performance style of dance known as Butoh,
it incorporates DVD, time lapse photography and surround sound technologies
to create a unique three dimensional cinematic performance space. Sound: James
Cecil. Music: Nic Kraft.
House, Cazerine Barry
House is a digital media performance presentation musing on elastic truths.
The electric magnetism of the suburbs collide in discontinuous dimension.
Housing is a primary need. It is used thematically here as a metaphor for
protection from the inconsistency of life, existing outside a known and defined
space. The performance evolves through many sequences but is essentially
driven by one characters quest for a solo home.
Ubique, Massimo Magrini (Italy)
Pioneering Italian digital artist, Massimo Magrini uses self-built sound and
video graphic devices to explore the possibility of extending digital technologies
to the range of human senses beyond the boundaries of mind and body. Where
are you when you are online? Do you have the perception of a growing super-organism
as the result of networked minds? In Ubique, Massimo Magrini will create
a unique performance where this new distributed "being" is explored
using devices to generate 3D spatial shapes, control sound-walls and multi-located
noises recorded in Europe and Australia.
D.A.V.E. (digital amplified video engine) by Chris
Haring and Klaus Obermaier (Austria)
D.A.V.E explores the interaction of the human body when it meets technology
and virtual reality, dealing with the potential future removal of limitations
on the body. This is personified by a performer whose body is simultaneously
the stage and the mediator of a utopia, and proclaims that, thanks to futuristic
technologies and implantation, mankind will be in a position to eliminate the
restrictions of the natural body. Complex computer processing and the development
of special movement sequences for the dancer make it possible to exactly position
projections on to the moving body. Video projection, physical presence and
acoustic environment thus blend into a symbiosis and create their own new reality.
D.A.V.E has played more than thirty performances in eight countries.
New Media Artists Presentations: Interactive Funny
Bone
Unearthed - UFO's over Bendigo, Michael Buckley
This interactive CD-Rom mines the contemporary obsession with the mysteries
of outer space, asking Bendigo residents to talk about their own close encounters
of the third kind.
Testimony: A Story Machine, Simon Norton
An interactive comic strip designed to be played with. The user can animate
and change the position of characters, causing the narrative to change and
even to advance to a new setting.
Haiku dada - Having fun with Japanese culture!,
Felix Hude
This early interactive investigates the cultural contradictions of Japan. It
features Ichi, the Sumo wrestler, and his girlfriend, the highly talented and
beautiful Miss Kokono.
New Media Artists Presentations: New Works on Show
of day, of night, Megan Heyward
of day, of night is an experimental new media work that is part game, part
narrative, part memory and dream. It explores the intersections of narrative,
interactivity and the unexpected collisions of everyday life into dream experience.
Shocked, Danielle Karalus
In this work you are taken on a psychological journey with new mother Jessica,
and asked to determine her future. The increasing pace and often chaotic
nature of the interface and soundscape matches her chaotic world.
Constructing Cyburbia, Emma Byrnes
Constructing Cyburbia draws inspiration from cyburbia - online suburbia - and
tracks the sociological phenomenon of the personal homepage. Presented as
a documentary-style interactive and using interviews with Australian homepage
owners and a range of home-experts it guides us through the cyburban sprawl,
ensuring that we are "keeping up with the joneses" in the electronic
medium.
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Experimenta
presents
Trash Website Launch
Thursday 16th May 2002
Public Office, Top Floor, 100 Adderley Street, West Melbourne
6.00 PM
Trash is an interactive web project featuring text,
visual and sound works by Australian and international artists exploring
themes of waste and cultural residue.
What is considered trash? What is considered worthy
of retention and remembering? Trash examines the excesses of contemporary
culture in an engaging and meaningful way to reveal that you can learn
a lot about a society from the products and ideas it discards.
www.experimenta.org/trash
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